Third week in a row of What the Hex?! content. Here's where we admit it was all a dare to see if we could get you sick of hearing our voices. But here's the sugar with your medicine: The inimitable Aman Khusro! We talk bringing your decks up to date with all the latest tectonic shifts in game play. Have a listen.
Read MoreAh, those tasty, tasty objectives. They're cool again, ya heard? Listen to the master at work as Dean Bilz talks with us about the principles of objective play.
Read MoreSeason 3 is upon us! And those still abed in Season 2 will think themselves accurs'd, they were not here! Geoff Moore of Claim the City fame (infamy?) joins us in a discussion of the new season and the accompanying tidal wave of news!
Read MoreYour head still spinning from that card rotation? It spun us right round baby. Right round. This episode, we bring on Dean Bilz to talk the impact of rotating out the universals from Season 1.
Read MoreWhat's the only thing worse than being trapped in a nightmare city and being forced to fight to the death over and over again? It's being trapped in a hellish arena within a nightmare city and being forced to fight the death over and over again.
Read MoreMatthew "Redhand" Martine drops in from Atlanta to chat with us about a Season 1 throwback, the mighty Magore and his Fiends. We take a look at the fighters, cards, strengths and weaknesses of this classic powerhouse.
Read MoreAn episode for our developing player series, we talk about some general rules of thumb you can apply to your games. Like any rules, there are exceptions. And those have exceptions. But the exceptions to the exceptions? Ironclad.
Read MoreBeastgrave, y'all! We talk about what we think is on the way, and then take the opportunity to look back at Nightvault. Geoff Osborne guests and helps us reminisce on our favorites from Season 2.
Read MoreLike a couple of weird, melty faced dudes in a bad prequel, Phil and Davy are here to shout at you about the latest developments in Warhammer Underworlds.
Read MoreReactions- powerful, complicated, and a crucial part of the game.
Read MoreHow 'bout them Guardians?! They've really been growing on the community of late. We try to get to the root of what makes this warband hotter than a pepper sprout. Plant pun.
Read MoreHey, y'all heard about these new-fangled flyin' duardin? They might be good. Geoff Moore of Claim the City fame thinks so. Come have a listen while we break them down. They may be short, but this episode is lonnnnggggg....
Read Moreor How I Stopped Worrying and Learned to Love Control
Michael Carlin arrives to defend defensive play! Gather round and listen.
Read MoreErmegerd! Mergerr! Here's the conception to execution of Phil's Magore's fiend deck at Acon. We break the deck down and go over performance, and some thoughts on this aggro Magore's Fiends deck.
Read MoreDavy, Aaron, and Phil break down every Godsworn Hunt deck at Adepticon's Grand Clash! It's a short list.
Read MorePreparing for a tournament or event? You need a montage. Here's how you can make your own.
Read MoreHow many cards should you include in your power deck? The crew takes a run at this question with the help of the right honorable Stephen Vann.
Read MoreOMG, that ploy is like, so random! LOL! Texting! Phil, Aaron, and Davy break down the ploys that need a die roll to work. Are those cards worth your time? Come talk it over with us.
Read MoreBooyakasha! Davy, Phil, and Aaron are back, and flappin' our gums about the big beast stomping through the meta. Chosen Axes! jkjkjk. We're talking of course, about Mollog's Mob.
Read MoreFresh off their tournament experience, did the fellas come back as Heroes All, or did they have to Accept Inevitability? Find out in this run-down of our experiences with our Eyes, Reavers, and Swarm decks. You know, the meta defining stuff.
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